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Endless space 2 remove population
Endless space 2 remove population








endless space 2 remove population

Of course, you can't add anomalies to a planet, you're just stuck with whatever's there already. The approval penalties can go away by researching the anomaly-reduction technologies, Adaptive Colonies and Soil Revivification. Some planetary anomalies will change approval, up or down. Heroes who are Administrators can grant approval bonuses, but you only have a few heroes. Class V planets (gas giants, asteroids) hit you with -20 to approval even Class II planets (like Tundra) give you -5. The less Earth-like the planet is, the more your colonists hate living there. There are a few smaller things that change approval, but aren't universally useful:

endless space 2 remove population

Do not allow your entire empire to become unhappy with you it's just ugly. Low-approval penalties can hit you twice: once for low system approval, and again for low empire approval. Keep in mind that, aside from Dust generation and changing your Approval, some races get bonuses for high taxes (Humans get bonuses to both Dust and Industry as taxes go up), others get bonuses for low taxes (the Sophonts gain more research as taxes go down), and others don't care. Lower taxes it's a slider in the Empire tab. The easiest-to-get examples: Botanical Scanning gives you Infinite Supermarkets for +25 approval, and Optimized Logistics gives you Colonial Rights for +30 approval (and some FIDS bonuses if they're ecstatic, around ~85% approval). These techs' icons are pink in the upper-right corner, and are a system improvement that gives a flat bonus to approval (and possibly other effects on FIDS) once built. Technologies that increase approval in a system, in the Diplomacy/Trading tree on the left. The only hint I can give you is that most of these sorts of techs have an icon that includes a guy in a Buddha-like pose, except the first one. You can't just search for "expansion disapproval" in the tech search box, either. (Applied Casimir Effect gives you the Colonization Program, Applied Atmospherics gives you Orbital Counseling, etc.) These techs have a green star in the upper-right corner, which is no help at all because almost all of the Exploration/Expansion techs have that green star. Each tech gives you -22% to the expansion disapproval. Technologies that reduce expansion disapproval, in the Exploration/Expansion tree at the bottom.

endless space 2 remove population

There are three main ways to increase approval:










Endless space 2 remove population